UK Leads Global GTA 6 Search Intensity - But is USA Still King?
UK gamers show highest per-capita GTA 6 search intensity at 100, but USA's 335 million population means America still drives the largest total market.
Since Rockstar officially confirmed GTA 6 was in development on February 4, 2022, UK gamers have consistently shown the highest search intensity of any country, scoring a perfect 100 on Google’s per-capita interest index. But here’s what the numbers really mean: while British gamers search more intensely relative to their population, America’s 335 million people means the USA still represents the largest total market - roughly 5x the size of the UK.
Understanding both perspectives reveals GTA 6’s true global impact. One measures passion per person. The other measures market power. Rockstar needs to satisfy both.

Image courtesy of Rockstar Games
The Two Rankings That Matter
Google Trends data spanning from Rockstar’s February 2022 announcement through November 2025 reveals two distinct stories about GTA 6’s global appeal.
Passion Index: Search Intensity Per Capita
| Country | Score | Pop | Insights | 
|---|---|---|---|
| 🇬🇧 UK | 100 | 67M | Highest intensity worldwide | 
| 🇩🇪 Germany | 96 | 84M | Europe’s gaming powerhouse | 
| 🇫🇷 France | 94 | 68M | Passionate gaming culture | 
| 🇳🇱 NL | 94 | 17M | High engagement per capita | 
| 🇵🇰 Pakistan | 94 | 240M | Massive emerging market | 
| 🇵🇱 Poland | 86 | 38M | Strong gaming community | 
| 🇦🇺 Australia | 84 | 26M | Pacific gaming hub | 
| 🇨🇦 Canada | 83 | 39M | North American passion | 
| 🇮🇹 Italy | 83 | 59M | Mediterranean gaming scene | 
| 🇪🇸 Spain | 82 | 48M | Southern European interest | 
| 🇧🇪 Belgium | 81 | 11.6M | Western European hub | 
| 🇸🇪 Sweden | 80 | 10.5M | Swedish gaming strength | 
| 🇨🇿 Czechia | 80 | 10.5M | Central European player | 
| 🇵🇹 Portugal | 79 | 10.3M | Western European coast | 
| 🇺🇸 USA | 79 | 335M | Lower intensity, huge scale | 
Top 15 countries, with populations over 10M people.
What Google Trends scores mean: These measure what proportion of a country’s total searches go to “GTA 6” - think of it as “cultural dominance” rather than absolute volume.

Image courtesy of Rockstar Games
Market Power: The Population Reality
Here’s where the numbers flip:
| Country | Score × Population | Reality Check | 
|---|---|---|
| 🇺🇸 USA | 79 × 335M people | Largest total market by far - roughly 5x UK’s impact | 
| 🇵🇰 Pakistan | 94 × 240M people | Huge potential but lower console penetration | 
| 🇧🇷 Brazil | 56 × 215M people | Major Latin American market | 
| 🇩🇪 Germany | 96 × 84M people | High passion + substantial scale | 
| 🇬🇧 UK | 100 × 67M people | Most passionate but population-limited | 
| 🇫🇷 France | 94 × 68M people | Similar to UK in total impact | 
The math: USA’s lower per-capita score (79) multiplied by 335 million people equals roughly 4-5x more total searches than UK’s perfect 100 score with 67 million people.

Image courtesy of Rockstar Games
Why UK Leads the Passion Rankings
Rockstar North is in Edinburgh, Scotland - UK gamers have hometown pride driving their obsession. British gaming media extensively covers every GTA 6 development, keeping it top-of-mind for UK players.
Strong PC gaming culture in Europe means higher anticipation for the eventual PC release. UK gamers tend to be more vocal and engaged in online communities, creating amplified buzz.
Europe collectively approaches USA’s impact - UK (67M) + Germany (84M) + France (68M) = 219M people with scores of 94-100. Combined European market rivals America in total interest.

Image courtesy of Rockstar Games
Why USA Still Dominates
Population advantage is overwhelming - 335 million Americans at score 79 generates far more total searches than 67 million Brits at score 100.
Single unified market - No localization needed, single timezone cluster, easier to serve operationally than 27 European countries.
Vice City is set in Florida - Cultural home advantage even if per-capita passion is lower.
Highest console penetration globally - More Americans can actually afford and access the hardware needed to play.
What This Means for Rockstar’s Strategy
Launch Day Priorities
Server capacity: USA gets the most, but Europe’s passionate 450M combined population requires robust infrastructure.
Marketing spend: America gets the biggest budget (highest ROI), but UK/Germany/France get disproportionate attention for their word-of-mouth multiplier effect.
PC release timing: Europe’s PC-focused culture means more frustration with console-first strategy, but USA’s console dominance validates Rockstar’s approach.

Image courtesy of Rockstar Games
The Emerging Markets Wild Card
Pakistan’s 94 score × 240 million people represents potentially the second-largest market after USA - if console penetration increases. High search intensity despite affordability challenges shows serious determination from Pakistani gamers.
Brazil’s 215 million people at score 56 still represents massive Latin American market power, even with moderate per-capita interest.
These emerging markets could shift Rockstar’s long-term priorities as global gaming access improves.

Image courtesy of Rockstar Games
The Bottom Line
UK’s perfect 100 score means Rockstar has captured British gaming culture more completely than anywhere else. That’s valuable - passionate players evangelize, create content, and sustain communities long after launch.
But USA’s 335 million people at score 79 means America will drive the majority of sales, determine server infrastructure needs, and ultimately fund the next decade of GTA Online updates.
The real winner? Rockstar Games, who’ve created a title that dominates British gaming culture while maintaining massive American market presence and resonating in emerging markets worldwide.
On May 26, 2026, both the passionate and the populous will be logging in. UK gamers will load Vice City with unmatched intensity. American gamers will load it with unmatched scale. And that’s exactly what a decade of development is supposed to deliver - a genuinely global phenomenon.
🔥 2 Long, didn’t read
Q: Which country has the highest GTA 6 search intensity?
A: UK leads with a perfect score of 100, followed by Germany (96) and France (94). These Google Trends scores measure per-capita passion - how much of each country’s total searches go to GTA 6.
Q: Why does USA rank lower than UK for GTA 6 searches?
A: USA scores only 79 on per-capita intensity - about 21% lower than UK. But with 335 million people, America’s massive population means it still drives the largest total market for GTA 6 by far.
Q: What does Google Trends score actually mean?
A: It’s relative search intensity from 0-100, measuring what proportion of a country’s searches go to “GTA 6”. Think “cultural dominance” not absolute numbers. A score of 100 means highest proportion worldwide.
Q: Which country will buy the most GTA 6 copies?
A: USA dominates total market size despite lower per-capita passion. With 335M people at score 79, America generates roughly 5x more total interest than UK’s 67M people at score 100.
Q: Is GTA 6 more popular in Europe or USA?
A: Europe shows higher passion per person (UK, Germany, France all 94-100), but USA’s scale wins on total market power. Combined major European countries rival America’s total interest.
Q: What countries made the top 15 list?
A: All have 10M+ population and strong gaming culture: UK, Germany, France, Netherlands, Pakistan, Poland, Australia, Canada, Italy, Spain, Belgium, Sweden, Czechia, Portugal, and USA. UK tops passion, USA tops scale.